The Black Circle: Unholy Alliance (Deadlands: The Weird West) [Unknown] on *FREE* shipping on qualifying offers. Written by John Goff, Interior Art by Richard “Rico” Pollard, and cover by Pete Venters. Black River, Bayou Vermillion, and the creepy Whateleys have joined. The Black Circle details three of the major villains of Deadlands: Baron LaCroix, Mina Devlin, and the Whateley family. The sourcebook is divided into three.

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However, later supplements expanded the in-game adventuring area to include places such as the Deep Souththe Mississippi RiverMexicoand the Northeastern United States. At the end of a gaming session, players can cash in unused Fate Chips for Bounty Points. These are drawn from a hat or some other container that the player blindly chooses at the beginning of play.

As ofgames in the Deadlands setting have won nine Origins Awards: The unleashing of the Reckoners has had a number of important side effects. Deadlands 1 st edition cover, featuring cover art by Gerald Brom. The basic rules provide for characters and settings that could be expected to appear in the ” Wild West ” genre of movies and pulp fictionand most of the in-game action is presumed to occur in the wild frontiers of the American West, or in barely tamed frontier towns like Tombstone, Arizona or Dodge City, Kansas.

The Cackler Graphic Novel (Print + PDF) | Pinnacle Entertainment Group

These same manitous can possess a recently deceased body and reanimate it, creating a “Harrowed”. Instead of rolling for Initiative as in most other RPGs, the players make a “speed” roll on the bones — the exact number and type being rolled determined by each character’s stats — and then draw a number of cards from a community playing card deck based on the results of that roll.

While most of this book is designed with gamemasters in mind, a section detailing Blood Magic for player character members of the Whatley clan provides advanced players with an intriguing new option for their games. From Wikipedia, the free encyclopedia. A later supplement, Tales o’ Terroradvances the game’s backstory and metaplot ahead one year, to The canonical, basic setting is referred to as the ” Weird West ” due to the juxtaposition of the Western setting with the horrific and fantastical elements of the game.

Although set in Weird West, this sourcebook is not just for those who play Deadlands.

Deadlands Classic: The Black Circle (PDF) | Pinnacle Entertainment Group

Inthe second of these campaigns, The Last Sons, was released. The publisher has hinted that four complete plot point campaign books will be cirlce for Deadlands: In most cases only the highest single die’s value with “aces” added is compared to a target number.


This progress drives the technological level of Deadlands from historical levels to a ” steampunk ” setting. This happens in three stages: For each five points over the target number the character is considered to have a “raise” which typically makes the character’s action more effective. The first instance of this occurred on July 4,at the site of the Battle of Gettysburg that vlack just ended; dead soldiers from both sides of the conflict rose from the battlefield and began indiscriminately attacking the surviving soldiers and civilians.

Neither the Great Rail Wars miniatures game nor any of the abovementioned supplements or adventures are necessary to understand or use The Black Circle, which is designed as a stand-alone deadlandss. Flory and entitled Circke The history of the Weird West is identical to real-world history, edadlands until July 3, Although the basic miracle set is predominantly Christian in nature, one of the extension sourcebooks includes miracles from other religionsand some of those are not permitted to Christian player characters.

Each player draws a certain number of Fate Chips at the beginning of the game from the Fate Potmodified according to player actions and Marshal preference.

Seismic upheavals have pushed much of California into the ocean, creating a badlands area known as “the Great Maze. The members of the Unholy Alliance are the Black River and Bayou Vermillion Railroads, two of the major players in the Great Rail Wars, and the Whatley family, originally introduced in the Doomtown collectable card game and Doomtown or Bust supplement.

Deadlands is a genre-mixing alternate history role-playing game which combines the Western and horror genres, [1] with some steampunk elements. Unholy Alliance, written by John Goff for Pinnacle Entertainment Group, details three of the Weird West’s major villains, their organizations, and the far reaching conspiracy that loosely ties the three together. Among the most drastic changes to the basic Savage Worlds rules was “The Way of the Brave” rule, which revamped the way combat works in the system, making it more dangerous and deadly for characters and increasing the effectiveness of melee combat.

The strength of the hand determines not only whether the hex was successfully cast, but also the strength of its effects. Reloadedeach focusing on certain regions and events in the metaplot of the game. To perform an action a player rolls for successes with a handful of dice and hopes that at least one of the dice rolls the Target Number or higher.


During character creation players can choose “Hindrances” disadvantages such as Big Britches, Bloodthirsty, or Big Mouth. Fate chips can be spent for in-game bonuses such as bonus dice to use during certain rolls, or the prevention of physical damage.

When attempting to quickly reload a gun, each raise allows another round of ammunition to be loaded in a single action.

Deadlands features a unique way of creating playing characters for the game. Magic was revealed to be real, although it involves challenging otherworldly spirits, “manitous”, in contests that are either viewed as a negotiation or a test of will. Scientific progress rapidly advances as the Reckoners support experimental designs that normally would not work. Since then, undead gunslingers, hostile Indian spirits, strange cults, and deadly creatures have begun terrorizing the world.

The Cackler Graphic Novel (Print + PDF)

A successful skill check allows the player to draw five or more cards and makes the best possible poker hand with those cards. If not, his work was in vain. Harrowed beings are sometimes under the control of the spirit which uses the opportunity to spread fear and sometimes under the control of the deceased being. Players with huckster characters use a deck of playing cards in addition to dice to cast their spells hexes.

And if you encounter copies of this article elsewhere on the web, please report it to webmaster sjgames. Marshals or local sheriffsHucksters magic usersShamansBlessed those of faithand Mad Scientists in an attempt to learn about the Reckoning and the mysterious beings behind it.

By using this site, you agree to the Terms of Use and Privacy Policy. In the game world, this mechanic is explained as the huckster literally gambling with a magical spirit in order to get it to do his or her bidding — a high ranking poker hand means the huckster has won, and the spirit casts the hex as desired; a low ranking poker hand results in failure.

The game is set in the United States in the last quarter of the 19th century. Blessed characters can use their faith to invoke miracles —they pray for their patron to grant their request.

The basics are the same, with minor differences. If he earned enough points for the favor, it is granted. This article originally appeared in the second volume of Pyramid.